Swtor Level 70 Mods
When 186 was the Basic (now Common) gear level, you could not just buy 186 mods from a vendor. When it was 162, same. Not being able to buy 208 mods with Common Crystals is entirely consistent with the way the game has been working for many, many months.
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07.06.2018 , 06:50 PM #1 | |
I have the idea of changing mods/enhancements from some set pieces. For instance if I prefer steadfast/vigilant over bastion, bulwark, immunity and sturdiness then it used to be that you can buy mods/enhancements that you want using in game currency or tokens. I don't know if there is a vendor that sells mods//ehancements that are level 70 appropriate ranging from 230 rating to 248. I wonder if they completely removed the possibility of tailoring one's gear efficiently and inexpensively. |
When playing a game such as star wars the old republic you are bound at times to get a little bored with the game. Well there is an easy way to spice up the game play all over again. This is done with star wars the old republic mods. Mods bring a brand new piece of life into the game. They allow you to have tons of new things to play around with and give a game such as SWTOR some extra life for the times you are bored in between levels.
Using SWTOR Mods you can help yourself in the game both visually and playing. Mods on the leveling side can help you with some basic things. These can be timers for when certain buffs of your will expire or when you’ll be able to cast new spells. They might be timers for doing different quests in the game. Or they might show you the best xp per hour you are getting from killing different monsters in the game.
Star Wars The Old Republic Mods on the visually side can do some different things. They can be model editors to give you different looks for your main character. Maybe you want to have all the SWTOR players with no clothes on well you can make a mod to do that as well. They can have tons of different visual changes in the game all based on what you want to view.